技能冷却渲染机制
local gid = s2gid(gid_s)
local lv = 1 --影响的物编技能等级
local time = 5 --单位:秒
local data_id = 105 --物编:魔法施放时间间隔 - Cool1 Cool2 Cool3 .. Cool{lv}
YDWESetUnitAbilityDataReal(j_unit, gid, lv, data_id, time)local gid = s2gid(gid_s)
japi.EXSetAbilityState(japi.EXGetUnitAbility(j_unit, gid), 1, time_remains)Last updated